We will soon have a post on Boardgamegeek.com for Generals of the Revolution which, as I understand it, also allows Prodigy Game Works to show up as well. I attempted, feebly, to post something a while back, but really had little idea what I was doing and didn't try to spend the time to understand it more. As part of completing most of the artwork for Generals of the Revolution, Mark asked if he could set something up for the game on BGG and I was more than happy to let him help us out. Like many of the other things we've had going on Mark had to spark me to move.
Thanks once again Mark!
We hope that you will check out the site for your gaming needs and we will keep everyone posted when we actually have the post up.
24 September 2010
22 September 2010
Final Artwork
We're very excited to have artwork for Generals of the Revolution complete. The player aid card was the last piece:
That said there is still a lot of work to get done, but for what Mark committed it is complete. Given a bigger budget, we will have him do more in the future I'm sure, but with the refocus on Mercenaries of the Revolution due to manufacturing we're pretty much done for a while. That said I don't want it to sound like we've been waiting on Mark. It's been very much the contrary and if not for Mark pushing a little he would probably still be waiting for me to get him what he needed to complete the project. I look forward to having him do the rest in the future and can't wait to see what he produces for Mercenaries.
Thanks Mark for the efforts!
That said there is still a lot of work to get done, but for what Mark committed it is complete. Given a bigger budget, we will have him do more in the future I'm sure, but with the refocus on Mercenaries of the Revolution due to manufacturing we're pretty much done for a while. That said I don't want it to sound like we've been waiting on Mark. It's been very much the contrary and if not for Mark pushing a little he would probably still be waiting for me to get him what he needed to complete the project. I look forward to having him do the rest in the future and can't wait to see what he produces for Mercenaries.
Thanks Mark for the efforts!
01 September 2010
Website Development
Though there is still much work to be done, our website is now up and running. We also have workable email accounts for Prodigy Game Works. If you would like to get on our distribution for email alerts about Prodigy Game Works activities and progress you are welcome to contact us via the website at ProdigyGameWorks.com. If you click on the Contact Tab and then type in the appropriate information we will add you to future email distributions.
18 August 2010
Long Game Weekend
We're planning a BIG weekend for Labor Day. We're planning various war game playing for Saturday and Monday in Mesa, AZ. over the long weekend and have confirmations from many people for one day or the other and some for both. We're inviting anyone that wants to join us to post a comment and let us know what days you are available and what games you would like to play.
So far we know we'll have the 2 Prodigy Game Works prototypes (Generals of the Revolution & Mercenaries of the Revolution) as well as the old standbys like Risk, Fortress America, and Memoir '44. We welcome any games, especially war games, that you may want to remind us about or introduce us to as well.
Let us know and we'll make sure to make arrangements to accommodate you as best as we are able to do so. If you want to provide us your email address to receive a schedule of games or for future reference you can also contact me at JBiggs@ProdigyGameWorks.com.
We look forward to seeing you!
PLAY!
So far we know we'll have the 2 Prodigy Game Works prototypes (Generals of the Revolution & Mercenaries of the Revolution) as well as the old standbys like Risk, Fortress America, and Memoir '44. We welcome any games, especially war games, that you may want to remind us about or introduce us to as well.
Let us know and we'll make sure to make arrangements to accommodate you as best as we are able to do so. If you want to provide us your email address to receive a schedule of games or for future reference you can also contact me at JBiggs@ProdigyGameWorks.com.
We look forward to seeing you!
PLAY!
31 July 2010
Generals game
We invited the Call family to come over and play Generals of the Revolution last night. They already had an idea of how to play since I had given them one of the prototype games with a set of rules quite some time ago. They indicated that some of them had played it 3 times and had some questions about some of the rules. I knew going into it that the rules would need some more work based on pictures Aaron had posted on Facebook. We played and talked for about 3.5 hours and got as far as you see below. Had we stayed focused on the game we probably would have gotten much further but there were questions that I had for them and ones they had for me, and then the occasional girls camp song since Jess recently got back from girls camp. :)
This is probably my favorite board setup that I have played and I wish we could have played longer but it was late and we were all a bit tired. One thing that would have made the game better was a 4th player to even out the board, but it was great nonetheless and I appreciated the input and time we had playing.
I'm excited about the opportunity to play games on Labor Day weekend and the Calls have commented that they look forward to it as well.
19 July 2010
RandomCon
Jay and I had the excellent opportunity to attend RandomCon July 9th and 10th and exhibit our games, meet other game designers, and best of all interact with other gamers. I say other gamers and while I consider myself a game player I am nowehere near the gamer of people we were abel to meet. On Saturday Jay and I played a 2 player game of Generals of the Revolution. Jay beat me fairly handily as you might be able to tell by the finsihed game below.
Then we had some others join in the playing. They both appeared to enjoy the game and have even started following us on Facebook as well.
We look forward to attending again next year and anticipate having Mercenaries of the Revolution published and ready for play. We enjoyed mingling with the game players there.
We like the look of the game with the actual art on the board and cards. It will only be better when it goes to actual production.
10 July 2010
New Name
Jay and I had the opportunity to attend RandomCon and share our game concepts with Gamers. During the course of sharing the game there was another game developer that took interest in the game and as often is the case there was the comment that the Troop Rockers looked like Jacks. They, to be brutally honest, do remind one of those play toys. But then he made the comment that they reminded him of Caltrops and when asked told us what a caltrop was and I thought, "What a potentially interesting name for the playing piece."
Todd has always laughed that I used the name Troop Rocker and suggested I find a new shorter name for the piece.
So, I now put the question out to our followers and ask, "What do you think of the name change to Caltrops?"
Todd has always laughed that I used the name Troop Rocker and suggested I find a new shorter name for the piece.
So, I now put the question out to our followers and ask, "What do you think of the name change to Caltrops?"
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